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lazy godray - unreal blueprint

After I finished my last portfolio piece, I began the process of cleaning up all the assets I made for future usage. The idea of making an easy to use godray component for unreal also started to form. Through using blueprint, and more in depth study about unreal shader, I managed to come up with this neat little tool that allows the user to quickly deploy an isolated godray/ volumetric lighting effect without significant hit to the performance.

As I was never a technical artist, It was definitely a refreshing experience to take usability into account and try to design a tool that is easy to use even for people who's not that familiar to the technical aspect of the engine. Besides game development, I believe this little tool can also be very helpful for quick 3D concept ideation or arch viz scenerio if you need that extra kick for building the mood of the environment.

https://www.unrealengine.com/marketplace/lazy-godray